Weapons and Rarity System
Weapons now feature randomized attributes upon pickup, including:
Damage and Elden Ring Items scaling stats
Status effects (poison, bleed, frostbite, etc.)
A randomized weapon skill
A passive buff (which applies even when unequipped)
Rarity Tiers and Level Requirements:
Common (White)- Level 1
Rare (Blue)- Level 3
Epic (Purple)- Level 9
Legendary (Gold)- Level 12
Magic and Spellcasting Changes
Instead of choosing spells, each catalyst comes with two random sorceries or incantations, requiring players to switch staves/seals to access different magic.
Consumable Enhancements
Firebombs deal significantly more damage.
Elemental grease now applies to all equipped weapons at once.
A New Take on the Elden Ring Formula
By blending Elden Ring's deep combat with rogue-like mechanics, Nightreign shifts the focus toward speed, cooperative strategy, and adaptability. With a predefined class system, randomized loot, and new traversal mechanics, it presents a thrilling alternative to the base game's open-world RPG structure.
Whether you're a veteran Souls player or Elden Ring Runes a newcomer, Elden Ring Nightreign offers an exciting new way to experience, deadlier, and more unpredictable than ever before.